Behavior+Management

1. Behavior Management Ladder: Tallies are given in each segment when a child must be redirected. A certain number of tallies are allowed to get a sticker for each segment. If so many stickers are obtained, a positive reinforcement is given.

2. Token Boards: This allows the child to gain tokens to work towards the reinforcement of their choice. 3. Classroom Management: The class works as a whole to get tally marks for good behavior. The class knows explicitly what defines good and bad behaviors and works for small rewards. []

4. Student Incentive Charts: Students receive stickers at the end of the day when their clip has been moved up during the day. They also receive stickers for turned in homework. After the incentive chart has been totally filled out, the student chooses from a treat box. 5. Clips: Movement of clips allows for the student's clip to be moved down for bad behavior, but then to be moved back up for good behavior. Students know exactly what level they are on and how they are expected to behave with this model. 6. Informing vs Tattling: This visual reminder and definition is good for younger grades. 7. Behavior Management in an Autistic Class: The visual gives children a picture routine to follow. 8. Self-Reflection: 9. Combo of Routine and Goal Orientation: (Good for special needs students) 10. Ticket Tally Time (love this idea!!): Students earn green cards for good behavior and lose cards for bad behavior. At the end of the week cards are tallied and whoever has ten gets to pick from the special notebook. The notebook contains items such as "eat with teacher, seat swap, bring something in to share, etc." The idea allows for students to be motivated without a treat box and also a time to share with their friends and teacher. 11. Behavior Management Resource: Teacher Vision [] Includes tips, descriptions, proactive behaviors, and more for maintaining positive behavior in the classroom environment. 12. Behavior Management Resources: Teaching Resources [] Includes a list of tips and strategies for classroom management. 13. Behavior Management Rules: Includes ideas for creating and establishing rules. []